Here you can define the text labels available in your BGE games. Simply edit this text file as needed to support your game system's specific rules.

Note that the first three entries that appear in the Label popup menu ("None", 
"Mini Name", and "Free Text") are hard-coded into BGE. Each entry 
you add below must start on a new line. Try to keep the text for each entry short, to avoid text clutter on the game map.

The order that labels are listed in this text file will be the order in which they are shown in the Label popup menu. You may find that you prefer to organize your list by thematic categories (e.g., postures, movement types, spell effects, etc.) or to have it sorted alphabetically. If the latter, you may find it useful to create your list of labels in a third-party text editor that will automatically alphabetize your list, then simply copy and paste your sorted list into this text file.

The default label list included with BGE is not intended to support any particular game, but rather to give you some ideas of the types of things you might want to include as pre-defined labels. It should serve as a starting point that you can customize to best suit your game's needs.
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Labels:
Actions
	Charging
	Fording
	Flying
	Resting
	Routing
States
	Active
	Fired
	Inactive
	Moved
	Out of Ammo
	Panicked
	Stunned
	Suppressed
Modifiers
	+1 To Hit
	-1 Moving
Posture
	Crawling
	Crouching
	Kneeling
	Prone
